Exploring Multimedia for Designers

This user-friendly book introduces the essential concepts and technologies without heavy technical complexities.

Exploring Multimedia for Designers

Author: Ray Villalobos

Publisher: Delmar Pub

ISBN: 9781418001032

Page: 286

View: 561

Exploring Multimedia for Designers covers the essential concepts and technologies of text, graphics, animation, audio, and video and how they are interwoven to create multimedia products. This user-friendly book introduces the essential concepts and technologies without heavy technical complexities. Every reader will receive a solid introduction to the field of multimedia - - including design principles, storyboarding, comp development, motion graphics, animation principles, camera moves, and storytelling techniques.

Exploring Interface Design

Exploring Interface Design offers the solid foundation and practical advice that
will enable beginning, intermediate, and advanced web and multimedia design
students to acquire and practice these vital skills. Even professional designers
will ...

Exploring Interface Design

Author: Marc Silver

Publisher: Cengage Learning

ISBN: 1285414454

Page: 320

View: 516

The user interface -the all-important point of contact between people and technology- is the key to unlocking the full potential of multimedia and the Internet. With a balanced blend of theory and practice, this timely new book explores the art and science of user interface design, teaching a step-by-step methodology guaranteed to result in a productive and rewarding user experience. A no-nonsense, hands-on approach teaches best practice by proposing design problems, presenting potential solutions, and then analyzing each approach to determine which works best and why. Drawing on his years of experience, author Marc Silver deconstructs several commercial multimedia and website interfaces, showing where they succeed and where they fail, and offering workable redesign suggestions to help readers better understand the principles they've learned. Armed with the knowledge gained from Exploring Interface Design, readers will be able to confidently apply interface design principles to their own design projects and achieve stunning results. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Interactive Dramaturgies

The context of dramaturgy, in which these texts are set, fruitfully elicits propositions and reflections over a wide range of significant issues: from innovative narrative structures, interactive games, and new approaches to film, TV and ...

Interactive Dramaturgies

Author: Heide Hagebölling

Publisher: Springer Science & Business Media

ISBN: 9783540442066

Page: 260

View: 890

Interactive media require new forms of dramaturgy. Heide Hagebölling develops a new understanding of dramaturgy, "Interactive Dramaturgy", which goes beyond interactive storytelling. Contributions by international multimedia authors, designers, and artists outline concepts and strategies for multimedia productions. These outstanding example projects cover various genres: culture, museum, TV, and education. Interactive media are complex and have multiple dimensions. A linear dramaturgy, therefore, no longer holds. The global connection via Internet fosters further dimensions of exchange and competition. Interactive dramaturgies define rules, transition points, and dimensions of multi-user environments. Multimedia, real and virtual elements must be carefully integrated within applications or installations. Interactive dramaturgies help design and create environments and content that lead to immersion, active exploration, and knowledge acquisition, and that motivate users to repeated visits.

Exploring the Elements of Design

Offering a practical and visual introduction to the world of graphic design, this text provides students with detailed coverage of design concepts, including color, imagery, creative thinking, and visual-problem solving, as well as an ...

Exploring the Elements of Design

Author: Poppy Evans

Publisher: Cengage Learning

ISBN: 1111645485

Page: 336

View: 674

Designed to prepare students for success in graphic design, the third edition of EXPLORING THE ELEMENTS OF DESIGN has been completely updated to reflect the very latest in graphic design concepts and contemporary design work. With its straightforward approach and dynamic examples, this richly illustrated full-color text offers clear explanations of the fundamental principles, award-winning examples of professional work, and diagrams that clearly show how these principles operate in successful design solutions. Offering a practical and visual introduction to the world of graphic design, this text provides students with detailed coverage of design concepts, including color, imagery, creative thinking, and visual-problem solving, as well as an overview of the field of graphic design and related career options. In addition, the third edition includes all-new material on digital media, interactive design, and typography to ensure that students have all the information needed to work in the ever-changing world of graphic design. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Web Design Introductory

Not all plug-ins are supported on all DESIGN TIP computers and mobile devices.
Appendix C: ... Animation or multimedia elements on the home and underlying
pages support Exploring Webpage Animation and Multimedia YOUR TURN 4.

Web Design  Introductory

Author: Jennifer T. Campbell

Publisher: Cengage Learning

ISBN: 1305176278

Page: 264

View: 470

WEB DESIGN: INTRODUCTORY, 5th Edition explains the connection between a detailed design plan that considers audience expectations, sound design principles and various technical considerations to create successful Web sites. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Exploring Digital Design

The first half of the book Exploring Digital Design is authored as a multi-disciplinary approach to digital design research, and represents novel perspectives and analyses in this research.

Exploring Digital Design

Author: Ina Wagner

Publisher: Springer Science & Business Media

ISBN: 9781849962230

Page: 296

View: 156

Exploring Digital Design takes a multi-disciplinary look at digital design research where digital design is embedded in a larger socio-cultural context. Working from socio-technical research areas such as Participatory Design (PD), Computer Supported Cooperative Work (CSCW) and Human-Computer Interaction (HCI), the book explores how humanities offer new insights into digital design, and discusses a variety of digital design research practices, methods, and theoretical approaches spanning established disciplinary borders. The aim of the book is to explore the diversity of contemporary digital design practices in which commonly shared aspects are interpreted and integrated into different disciplinary and interdisciplinary conversations. It is the conversations and explorations with humanities that further distinguish this book within digital design research. Illustrated with real examples from digital design research practices from a variety of research projects and from a broad range of contexts Exploring Digital Design offers a basis for understanding the disciplinary roots as well as the interdisciplinary dialogues in digital design research, providing theoretical, empirical, and methodological sources for understanding digital design research. The first half of the book Exploring Digital Design is authored as a multi-disciplinary approach to digital design research, and represents novel perspectives and analyses in this research. The contributors are Gunnar Liestøl, Andrew Morrison and Christina Mörtberg in addition to the editors. Although primarily written for researchers and graduate students, digital design practioners will also find the book useful. Overall, Exploring Digital Design provides an excellent introduction to, and resource for, research into digital design.

Multimedia Services in Intelligent Environments

Chapter 4 Lighting Design Tools for Interactive Entertainment Magy Seif El-Nasr1
and Joseph Zupko2 1Simon Fraser ... This chapter discusses our research
exploring the design and development of production tools for video game lighting
, ...

Multimedia Services in Intelligent Environments

Author: George A Tsihrintzis

Publisher: Springer Science & Business Media

ISBN: 9783642133961

Page: 324

View: 626

KES International (KES) is a worldwide organisation that provides a professional community and association for researchers, originally in the discipline of Knowledge Based and Intelligent Engineering Systems, but now extending into other related areas. Through this, KES provides its members with opportunities for publication and beneficial interaction. The focus of KES is research and technology transfer in the area of Intelligent S- tems, i.e. computer-based software systems that operate in a manner analogous to the human brain, in order to perform advanced tasks. Recently KES has started to extend its area of interest to encompass the contribution that intelligent systems can make to sustainability and renewable energy, and also the knowledge transfer, innovation and enterprise agenda. Involving several thousand researchers, managers and engineers drawn from u- versities and companies world-wide, KES is in an excellent position to facilitate - ternational research co-operation and generate synergy in the area of artificial intel- gence applied to real-world ‘Smart’ systems and the underlying related theory. The KES annual conference covers a broad spectrum of intelligent systems topics and attracts several hundred delegates from a range of countries round the world. KES also organises symposia on specific technical topics, for example, Agent and Multi Agent Systems, Intelligent Decision Technologies, Intelligent Interactive M- timedia Systems and Services, Sustainability in Energy and Buildings and Innovations through Knowledge Transfer. KES is responsible for two peer-reviewed journals, the International Journal of Knowledge based and Intelligent Engineering Systems, and Intelligent Decision Technologies: an International Journal.

Instructional Design for Web based Training

Such use of multimedia should also have an instructional basis and not be
included simply for its own sake. ... While the need to engage a variety of learning
styles isn't a new discovery, designers of WBT are still exploring ways of creating
that ...

Instructional Design for Web based Training

Author: Kerri Conrad

Publisher: Human Resource Development

ISBN: 9780874255423

Page: 280

View: 422

This book blends instructional design and development tasks with Web design issues to outline a methodology for creating effective Web-based training (WBT). Each chapter addresses key implications relating to: the WBT project team, target learners, training goals, and technical possibilities from planning through implementation. This book is a detailed how-to primer that integrates fundamental principles with the nuts and bolts of WBT development.

Designing Multimedia Environments for Children

Sources at Brøderbund suggest that their multimedia designers are currently
exploring the use of local electronic databases. Brøderbund designers are also
looking at different methods that would enable children to play Carmen on two ...

Designing Multimedia Environments for Children

Author: Allison Druin

Publisher: John Wiley & Sons Incorporated

ISBN:

Page: 263

View: 753

Demonstrating how to create vibrant multimedia environments to enhance a child's educational and play experience, a multimedia guide includes a history of children's software and profiles of the latest technologies. Original. (Intermediate).

Handbook of Research on Learning Design and Learning Objects Issues Applications and Technologies

specific implementation details and are best understood by designers with some
background in the field. Design pattern ... In D. Nix & R. Sprio (Eds.), Cognition,
education and multimedia: Exploring ideas in high technology. Lawrence ...

Handbook of Research on Learning Design and Learning Objects  Issues  Applications  and Technologies

Author: Lockyer, Lori

Publisher: IGI Global

ISBN: 1599048620

Page: 1018

View: 211

"This book provides an overview of current research and development activity in the area of learning designs"--Provided by publisher.

DEMAIS

A Behavior-sketching Tool for Early Multimedia Design Brian Patrick Bailey ...
Authoring and prototyping tools are not effective mechanisms for exploring and
communicating innovative behavior early in the design process . To build a
prototype ...

DEMAIS

Author: Brian Patrick Bailey

Publisher:

ISBN:

Page: 442

View: 613

Multimedia Technologies

Although many guidelines have been proposed by researchers to direct
designers in theirmultimedia development, none of these ... So far, the method
has proved useful as a means of exploring the issues involved in multimedia
design.

Multimedia Technologies

Author: Mahbubur Rahman Syed

Publisher: IGI Global

ISBN: 1599049538

Page: 1879

View: 916

"This book offers an in-depth explanation of multimedia technologies within their many specific application areas as well as presenting developing trends for the future"--Provided by publisher.

Multimedia Demystified

Design Goals Some multimedia designers look at people's participation with
medio and computers as being hot or cool . ... could be based on something as
simple as making a selection and receiving a reply or as complex as exploring a
city .

Multimedia Demystified

Author: Apple Computer, Inc

Publisher: Random House Puzzles & Games

ISBN: 9780679756033

Page: 285

View: 943

The definitive book for anyone who wants to understand what multimedia is all about and how it is created. A hypertext-like design makes the book accessible and user-friendly, so that the reader can quickly master the concepts, tools, techniques, and technologies behind the biggest buzzword around today.

Computer Graphics and Multimedia

Art, technology, and information science combine into computer graphics and multimedia. This book explores the parameters of the aplication, problems and solutions related to digital disciplines.

Computer Graphics and Multimedia

Author: John DiMarco

Publisher: IGI Global

ISBN: 1591401976

Page: 265

View: 206

Art, technology, and information science combine into computer graphics and multimedia. This book explores the parameters of the aplication, problems and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists.

Handbook of Research on Modern Systems Analysis and Design Technologies and Applications

Direct measurement of cognitive load in multimedia learning. Educational
Psychologist, 38(1), ... Roselli, T., & Sutinen, E. (2006). E-learning and human-
computerinteraction: Exploring design synergies for more effective learning
experiences.

Handbook of Research on Modern Systems Analysis and Design Technologies and Applications

Author: Syed, Mahbubur Rahman

Publisher: IGI Global

ISBN: 1599048884

Page: 698

View: 336

"This book provides a compendium of terms, definitions, and explanations of concepts in various areas of systems and design, as well as a vast collection of cutting-edge research articles from the field's leading experts"--Provided by publisher.

User Experience Design

Applicable to a wide spectrum of design activity, this book offers an ideal first step, clearly explaining fundamental concepts and methods to apply when designing for the user experience.

User Experience Design

Author: Gavin Allanwood

Publisher: Bloomsbury Visual Arts

ISBN: 9781350021709

Page: 176

View: 103

Applicable to a wide spectrum of design activity, this book offers an ideal first step, clearly explaining fundamental concepts and methods to apply when designing for the user experience. Covering essential topics from user research and experience design to aesthetics, standards and prototyping, User Experience Design explains why user-centered methods are now essential to ensuring the success of a wide range of design projects. This second edition includes important new topics including; digital service standards, onboarding and scenario mapping. There are now 12 hands-on activities designed to help you start exploring basic UX tasks such as visualising the user journey and recognising user interface patterns. Filled with straightforward explanations and examples from around the world, this book is an essential primer for students and non-designers needing an introduction to contemporary UX thinking and common approaches. Designed specifically for newcomers to UX Design, the companion website offers extra material for hands-on activities, templates, industry interviews, contributor notes and sources of guidance for those seeking to start a career in the industry.

Handbook of Research on Mobile Multimedia Second Edition

... offline applications that many users are already comfortable with. This
evolution in Web interfaces and design led to the birth of Webpages that look and
behave like a rich client. With this in mind, Web designers started exploring new
Figure ...

Handbook of Research on Mobile Multimedia  Second Edition

Author: Khalil, Ismail

Publisher: IGI Global

ISBN: 1605660477

Page: 1154

View: 635

"The book is intended to clarify the hype, which surrounds the concept of mobile multimedia through introducing the idea in a clear and understandable way, with a strong focus on mobile solutions and applications"--Provided by publisher.