Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry ...
Author: Anne Allison
Publisher: Univ of California Press
Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry's growth.
New Essays Sharla Hutchison, Rebecca A. Brown. Part III Millennial Monsters “I
think I am a monster” Helen Oyeyemi's White Is Part III: Millennial Monsters.
Author: Sharla Hutchison
Zombies, vampires and ghosts feature prominently in nearly all forms of entertainment in the 21st century, including popular fiction, film, comics, television and computer games. But these creatures have been vital to the entertainment industry since the best-seller books of a century and half ago. Monsters don't just invade popular culture, they help sell popular culture. This collection of new essays covers 150 years of enduringly popular Gothic monsters who have shocked and horrified audiences in literature, film and comics. The contributors unearth forgotten monsters and reconsider familiar ones, examining the audience taboos and fears they embody.
Stanley Cohen and Laurie Taylor , Escape Attempts : The Theory and Practice of
Resistance to Everyday ( London : Routledge , 1992 ) . 8 . Anne Allison ,
Millennial Monsters : Japanese Toys and the Global Imagination ( Berkeley :
A multidisciplinary forrum for communicating new information, new interpretations, and recent research results concerning Japan to the English-reading world.
Anne Allison, Millennial Monsters: Japanese Toys and the Global Imagination (
Berkeley: University of California Press, 2006). 8. Again, as Appadurai argues,
mobility can be desired (as a possibility) in part because mass media expose a ...
Author: Talmadge J. Wright
Publisher: Lexington Books
Utopic Dreams and Apocalyptic Fantasies invites us to examine critical questions about video game play, pleasure, and fantasy from a sociological perspective.
Millennial Monsters : Japanese Toys and the Global Imagination . Berkeley : U of
California P , 2006 . “ The Japan Fad in Global Youth Culture and Millennial
Capitalism . ” Mechademia : Emerging Worlds of Anime and Manga . Ed .
Author: Iris-Aya Laemmerhirt
Publisher: Transcript Verlag
The omnipresence and popularity of American consumer products in Japan have triggered an avalanche of writing shedding light on different aspects of this cross-cultural relationship. Cultural interactions are often accompanied by the term cultural imperialism, a concept that on close scrutiny turns out to be a hasty oversimplification given the contemporary cultural interaction between the U.S. and Japan. »Embracing Differences« shows that this assumption of a one-sided transfer is no longer valid. Closely investigating Disney theme parks, sushi, as well as movies, Iris-Aya Laemmerhirt reveals a dialogical exchange between these two nations that has changed the image of Japan in the United States.